I came across a Walt Disney organisational chart in this video about UX Design. The speaker mentioned how the UX designer should work more like the director. Walt Disney’s organisational structure is all focused on output. From the story to the final release, everyone is working towards a common goal. He suggested that UX should follow suit. I think this is a good example to think about and it suggests the designers have to lead the organisations to ensure great experiences get out into the world. He mentions designers must not let others define their jobs. I think it’s a great comparison as after all, what Disney do realise is a pure experience which will be critiqued.
Another point I think that is useful, is how this organisational chart and the example could inspire us. Perhaps we can look at other organisational charts. Perhaps we can also look at how directors work to see the future of how designers could and should work.